Map Editing

I make maps for games in the Source engine, mostly for Half-Life 2, and Garry's Mod. While these maps are pretty basic, i feel i am slowly improving at making them over time. I use Hammer++, which is an unofficial extension of Hammer, that features quality of life improvements, such as, and most importantly getting to see the map's lighting without having to compile it, making the process a whole lot faster than with the base hammer editor packaged with these games. The installation process can be a bit tedious, but it's absolutely worth it if you ask me.

Maps i have made / working on:



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LAST UPDATED: 2023-FEB-04